
When tracking items, Brown will lead the player through the game environments, scratching at doors in his way, signaling the player to open the door. Every item selected this way can be used to find at least one type of item. Players select an item from the inventory for Brown to locate, which is then connected to the 'find' command until changed or removed. The same system allows the player to find health restoratives and other items which, while not essential to complete the game, can help the player survive enemy encounters.

He can be injured to the point of collapse, causing him to stop distracting enemies or track items.īrown's ability to locate items is an integral part of the game, used in every chapter of Rule of Rose to progress further. Brown cannot attack enemies, but will growl, which distracts some imps and bosses, allowing Jennifer to retreat or attack without fear of retaliation. Brown can be ordered to track items by scent, be commanded to 'stay' and be called to Jennifer's side. Brown accompanies Jennifer throughout the game and will respond to the player's commands. Different animal-headed imps appear throughout the game, alongside regular imps.Įarly in the game, the player encounters and rescues a Labrador Retriever named Brown. With the exception of a handful of bosses, all enemies in the game are imps-skinny, doll-like creatures the size of small children. Evasion of enemies is often a more viable strategy instead of fighting. Jennifer is a timid character: her melee attacks are neither powerful nor long-ranged. Combat is almost exclusively melee-based, with a variety of improvised weapons available, such as kitchen knives and pipes. Rule of Rose is a survival horror game in which the player guides Jennifer through exploring the game environments and further the plot by accomplishing tasks and while sporadically encountering enemies and bosses.
